<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Programming for Atari 2600</title>
	<atom:link href="http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/</link>
	<description>Do-it-yourself projects and technology updates</description>
	<lastBuildDate>Thu, 07 Apr 2011 22:05:33 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: TeamDroid &#187; Atari 2600 Enigma</title>
		<link>http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/comment-page-1/#comment-215</link>
		<dc:creator>TeamDroid &#187; Atari 2600 Enigma</dc:creator>
		<pubDate>Sat, 14 Jan 2006 18:08:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/#comment-215</guid>
		<description>[...] Programming for Atari 2600 [...]</description>
		<content:encoded><![CDATA[<p>[...] Programming for Atari 2600 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mark VandeWettering</title>
		<link>http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/comment-page-1/#comment-184</link>
		<dc:creator>Mark VandeWettering</dc:creator>
		<pubDate>Wed, 11 Jan 2006 00:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/#comment-184</guid>
		<description>I&#039;ll second the recommendation for AtariAge.  The documentation placed there was highly instrumental in getting to understand how the Atari VCS worked and getting my first programs to run.  I also give kudos to p65 and to the guys behind Stella (particularly the new version which has very nice debugging capabilities, it&#039;s really nice to single step through things and see what the machine is drawing with each instruction).   

In case it wasn&#039;t clear, the picture of my Enigma Machine that you have is actually running on a VCS.  I scavenged an old SuperBreakout cartridge, disassembled it, pulled out the old PC board, plugged in the new one with my freshly programmed AT28C64 EEPROM, and that&#039;s what you get!  So yeah, with the stuff you listed, you can actually make real hardware.   I even made a label ( http://brainwagon.org/images/atari.png is an early version, I&#039;ll have to find the final version on my laptop sometime) and reassenbled it into a nice cartridge which sits alongside Pitfall II.  

Good stuff.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll second the recommendation for AtariAge.  The documentation placed there was highly instrumental in getting to understand how the Atari VCS worked and getting my first programs to run.  I also give kudos to p65 and to the guys behind Stella (particularly the new version which has very nice debugging capabilities, it&#8217;s really nice to single step through things and see what the machine is drawing with each instruction).   </p>
<p>In case it wasn&#8217;t clear, the picture of my Enigma Machine that you have is actually running on a VCS.  I scavenged an old SuperBreakout cartridge, disassembled it, pulled out the old PC board, plugged in the new one with my freshly programmed AT28C64 EEPROM, and that&#8217;s what you get!  So yeah, with the stuff you listed, you can actually make real hardware.   I even made a label ( <a href="http://brainwagon.org/images/atari.png" rel="nofollow">http://brainwagon.org/images/atari.png</a> is an early version, I&#8217;ll have to find the final version on my laptop sometime) and reassenbled it into a nice cartridge which sits alongside Pitfall II.  </p>
<p>Good stuff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Administrator</title>
		<link>http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/comment-page-1/#comment-183</link>
		<dc:creator>Administrator</dc:creator>
		<pubDate>Tue, 10 Jan 2006 23:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/#comment-183</guid>
		<description>Thanks David, I will check it out.</description>
		<content:encoded><![CDATA[<p>Thanks David, I will check it out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Administrator</title>
		<link>http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/comment-page-1/#comment-181</link>
		<dc:creator>Administrator</dc:creator>
		<pubDate>Tue, 10 Jan 2006 21:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.diylive.net/index.php/2006/01/10/programming-for-atari-2600/#comment-181</guid>
		<description>Thanks man.  I really liked your site as well.  I would love to write an Atari 2600 game.  It was around during my younger times.  So my question is, if I had that pc board and an EEPROM, could you program a ROM on the chip and play it on your Atari?

I would be doing more cool how-to projects if I wasn&#039;t hammered this year.  Sadly, I can&#039;t even play with my PIC chip programmer :(</description>
		<content:encoded><![CDATA[<p>Thanks man.  I really liked your site as well.  I would love to write an Atari 2600 game.  It was around during my younger times.  So my question is, if I had that pc board and an EEPROM, could you program a ROM on the chip and play it on your Atari?</p>
<p>I would be doing more cool how-to projects if I wasn&#8217;t hammered this year.  Sadly, I can&#8217;t even play with my PIC chip programmer <img src='http://www.diylive.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>

